With that, I would like to open up this discussion and ask you what features/enhancements/bug fixes you wish to add or see in Anime Studio Debut or Pro.
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Each type has their own needs but I really believe that we can serve the needs of both groups and ideally, my goal is provide Pro users the features/enhancements they desire and to help Hobbyist/Aspiring users as well, so that they can learn the basics of animation and then one day become Pro users. One key thing to note, I am sure all of you know this, is that Anime Studio has 2 types of users, Pro users and Hobbyist/Aspiring users. Ultimately, my mandate is to address these issues as best as possible so that I can serve your needs. I am taking into account all of these items and I am confident a few more will appear along the way.
Improvement and enhancement of existing features Thus far from the forums, I have gathered 6 major recurring comments:Ĥ. My goal is to then take those interactions and represent you at Smith Micro.
Ultimately, I would like to interact with you all, get an appreciation of your workflow, requests and check out your animations. As such, I am honored to be back and though I may not be able to join every conversation on the forums, I will try my best to read and listen to your issues. Unfortunately, like any community, we’ve lost some friends who have moved on to other things, while some others have reappeared. I am sure you’ve spoken highly of our little product and others have responded by purchasing it and using it.Īnime Studio has come a long way since the Moho days and though, I’ve been gone for a few years, I am still pleasantly surprised to see that the LM community has not only grown but flourished without having lost its sense of camaraderie. Everyone speaks highly of it and I am positive that it is not just our marketing prowess that led to the positive reviews but it’s folks like you who are the ones responsible for its success. Thus far the feedback on Anime Studio has been extremely positive. I've chatted with the press and internal stakeholders at Smith Micro. I've chatted with new as well as old school Anime Studio users, even some from the Moho days. I've reviewed documents and existing strategies. So in the last 2 months I’ve attended several tradeshows, including San Diego Comic Con, Siggraph and Anime Expo.
I have been working diligently on coming up to speed with both the business side as well as the technical side of Anime Studio. I’ve officially been at Smith Micro for 2 months now and have been tasked with the role of Product Manager for Anime Studio.